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AI Insights · Timothy · July 2022

Top 5 Shooter Games Performance in Belarus Q2 2022

Explore the performance trends of the top 5 shooter games on a unified platform in Belarus during Q2 2022, featuring weekly downloads, revenue, and active users data.

Top 5 Shooter Games Performance in Belarus Q2 2022

In Q2 2022, the top 5 shooter games in Belarus showcased varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful overview of how these games fared during this period.

World of Tanks Blitz™ from WARGAMING Group Limited saw its weekly revenue fluctuate, starting at around $13.7K at the end of March and peaking at approximately $21.5K in the week of June 20. Weekly downloads experienced a downward trend, beginning at 5.5K and dropping to 2.8K by the end of June. Active users remained relatively stable, hovering around 110K but saw a decline to 98K in the final week of June.

Standoff 2, published by AXLEBOLT LTD, experienced a peak in weekly revenue of about $16.3K in late April, followed by a gradual decline to $4.9K by the end of June. Weekly downloads showed an initial spike to 9.7K in late March, decreasing to 5.3K towards the end of the quarter. The game had a significant number of active users, reaching up to 490K in late April, but this number decreased to 312K by late June.

PUBG MOBILE from Tencent Mobile International Limited had its weekly revenue peaking at around $10.2K in late May and mid-June. Weekly downloads started at 10.7K at the end of March but declined to 3.9K by the end of June. Active users also saw a decrease from 195K at the start of the quarter to 125K by the end of June.

Call of Duty®: Mobile by Activision Publishing, Inc. exhibited lower revenue figures, peaking at approximately $3.7K in late April. Downloads fluctuated modestly, starting at 1.9K and ending at 1.2K by the end of June. The game maintained a relatively steady number of active users, ranging from 30.7K at the start to 23.5K by the end of the quarter.

Finally, War Robots Multiplayer Battles from MY.GAMES B.V. saw a peak in weekly revenue at around $1.9K in mid-June. Downloads reached a high of 2.1K in mid-April but dropped to 1.1K by the end of June. Active users peaked at 9.5K in mid-April, with a slight decrease to 7.8K by the end of the quarter.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022